![]() ![]() Brittle goes super well with poison and the sword card that gives you +1 damage as well.īonus tip, slap a poison enhancement on the top to make brittle even scarier. Noted that a burst of 12 14 damage is always better than dealing 4 damage three times to enemies with shield or retaliate. Repeat the cycle and on average you are dealing 7-8 damage per round for 4 rounds. I don’t use the bottom that much but pull 4 is always great with traps and hazardous terrains, if you see some lying around, pull them with this and push them with frost eruption can deal quite a lot of damage.Īt level 7 my favorite combo is brittle them with this card and recover it, next turn play seeing stars and preserved fury, creating earth and recover seeing stars. 10 initiative is amazing as well, you can always cycle this card back to guarantee a going fast next round. Also, you generate earth much easier because a lot of your bottom actions allow that whereas you most certainly need to use a top action to generate ice for the disarm. While the game is supposed to scale with character level, the consensus is that the game gets easier the higher level you are. usually getting every perk is bad for your character most of the time. Which you can handle is not picking every perk. I also loves the combo of brittle top and the bottom of piercing pummel, usually dealing 10 or more damage and heal you for the same amount. Leveling is mandatory in some way, at least in the boardgame. Remember that whatever is inside the spoiler tags will be completely dark so you should provide some sort of hint/indication before the tags like so:Īnd don't forget when talking about the locked advanced classes that you can also reference them by their numerical order inside the box.ĭraw of the bedrock for me easily, brittle is super duper strong, fist got access to 2 non conditional 5 damage attack later on that makes it even better. "Flairs" helps to categorize your post for easier browsing and searching. Follow the rules laid out in the content creator guidelines. In summary, do not link to products which use Gloomhaven assets without Cephalofair Games' permission. Violating posts or comments will be removed without warning.Īll user posts and comments are expected to follow reddiquette.įollow the third-party products rules outlined here. Unrelated posts low effort posts may be removed.įollow the spoiler rules. Posts should be discussion-oriented and related to Gloomhaven. In the process players will enhance their abilities with experience and loot, discover new locations to explore and plunder, and expand an ever-branching story fueled by the decisions they make. Gloomhaven is a cooperative game of tactical combat, battling monsters and advancing a player's own individual goals in a persistent and changing world that is ideally played over many game sessions. ![]()
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